I’m enjoying leaving my body behind in Project Looking Glass, an astral horror game in which you telewarp around a map of your terrible memories


The great enemy of my sanity is 4.15pm. That’s 45 minutes of workday remaining – just enough time to find and turn around a news story before Julian sounds the Thrice-Girdled Klaxon of Labour’s End. The sensible thing to do would be to pick a nice, easy write-up like “Developers XYZ are still making that videogame they were making before, say it’s going pretty well”. But inevitably, my appetite defeats my reason, and I find myself firing up the demo for something like Project Looking Glass, a cathode ray horror game in which you are a grieving woman participating in secret Cold War astral projection experiments.

It’s the kind of game where you stumble out into a blinding field of blossoms, with a radiant black slab nearby. You walk around the slab and it turns white while the field turns black. You walk into the now-white slab and find yourself in a room with a padlocked door and a television set. You walk to one end of the room and the architecture seals behind your back, leaving you with no option but to examine the TV set… which transports you to another chamber where a humanoid clump of static lolls on a bed.

Watch on YouTube

You are upset and confused and wish you’d grabbed that other news story, about how a lot of people really, really want to buy GTA 6. An extremely “1960s egghead” voice – you know, the kind that sounds like either a chainsmoking Yoda or Captain Picard on helium – drones and purrs in your ear, inviting you to check your map. The map consists of boxes and lines, with placenames such as “A Huge Mistake”. Meanwhile, coloured aquarium light swirls and chases itself across the dim walls, its source elusive.

“This is my second game as a solo indie dev,” writes creator MORPH on Steam. “I hope you really enjoy! The only thing I try to do when making games, or art in general (I am primarily a musician and visual artist), is to try to make something that I myself like a lot. This is a weird looking and strange game and I put my whole heart in to it and I hope you love it. And I am sorry in advance for the bleak ending.”

I’ve yet to finish it, myself, but watch out for some portrayals of death by hanging in the opening areas. The demo gives you 40 minutes to see what the otherworld has to offer. I’m finding it surprisingly open-ended, with some tougher puzzles that are slightly bedevilled by the crackly CRT presentation – you’ll need to gather audiologs and make deductions if you want to make headway through your own terble draems. If you enjoy it, Eclipsium is similar but considerably ickier.



Source link

Related Posts

Supermassive Games are the latest studio to announce layoff plans, with 75 jobs at risk just three months after Directive 8020 launch

Until Dawn and The Dark Pictures Anthology devs Supermassive Games have announced the beginning of redundancy consultations for up to 75 of its staff, a process that will almost certainly…

Read more

Even 10 years on, Sean Murray feels like he could work on No Man’s Sky “forever,” even if he knows “there probably is some end date” for it

What’s that? It’s been 10 years since No Man’s Sky launched? Oh! That’s gone by a bit too quick! In that time the planet hopping survival game has changed…

Read more

Paralives’ latest update throws out its wonderfully awful homunculi babies and makes it so that dead bodies should no longer litter the streets

The beauty of an early access game is being able to look at something funky, say “that’s not right,” and as long as you’re correct and not an irritating…

Read more

Immortality developer Sam Barlow reveals Precognition, a sci-fi horror collaboration with Brandon Cronenberg about “really terrible things that are just around the corner”

Immortality and Her Story developer Sam Barlow has announced Precognition, a new sci-fi horror game in development at Half Mermaid Productions, which features writing from Antiviral and Infinity Pool…

Read more

Amazon are getting out of the MMO game, handing control of Lost Ark and Throne and Liberty to developers, but it won’t all be smooth for players

Smilegate, the developer of South Korean MMO Lost Ark will be taking control of the Western servers that were previously run by Amazon Game Studios. Likewise, FireSpark will be taking…

Read more

Subnautica 2 now has a beta update branch, letting players try out patches before they’re finished, but beware, your saves won’t carry over

Ocean survival sim Subnautica 2 now has an experimental beta branch on Steam, allowing the intrepid PC owner to test out updates before they’re officially live. If there’s one…

Read more

Leave a Reply

Your email address will not be published. Required fields are marked *